Simulation

Vehicle, display-cluster, environment, and sensor simulation for games, training, and aviation-oriented digital twins.

Upstream O3DE core does not ship a built-in PhysX vehicle Gem or multi-display cluster renderer. Dawn Engine delivers both (ClusterDisplay as MVP); Weather, Flight, and SensorSim remain roadmap previews.

TopicDescription
PhysX VehicleRaycast wheeled and tracked vehicles on PhysX 5: templates, scripting, tuning, and debug handbook.
ClusterDisplay (MVP)Multi-channel cluster rendering: topology, off-axis projection, and frame sync.
Weather (preview)Planned continuous weather orchestration, surface effects, and aviation atmosphere sampling.
Flight (preview)Planned JSBSim fixed-wing 6-DoF dynamics with large-world and weather integration.
SensorSim (preview)Planned sensor simulation, ROS 2 bridging, and rotorcraft / replay follow-on tracks.