Creating Comment and Group Presets in Script Canvas

You can save custom node comment and node group settings as presets that you can conveniently reuse. In a team setting, these presets can help you create your own coloring and naming conventions to improve clarity and consistency among Script Canvas graphs.

Customizing the look of a comment or group

Before you create a preset based on an existing node comment or node group, customize its color and font by setting the Background Color, Group Color, and Font Settings options in Node Inspector.

Using Script Canvas Node Inspector to customize node comments and node groups.

For more information about each setting, refer to Customizing comments and Customizing groups.

Creating and using presets

Create a preset in the Script Canvas Editor by using an existing node group or node comment.

To create a preset from a group or comment

  1. Right-click in the title bar of a group or comment and choose Create Preset From. The preset that you create saves the font settings and color of the original group or comment. It does not save the display text.

    Creating a preset from an existing comment in Script Canvas.

  2. In the Set Preset Name dialog box, enter a name for the preset, and then click OK.

    Naming a comment or group preset in Script Canvas.

  3. To use the preset that you created, right-click the canvas, choose Add Comment or Group, and then choose the preset comment or group that you created.

    Choosing a preset comment

Configuring a default preset

You can define a preset as the default for either a node group or a comment. The default group or comment is created when you perform one of the following actions:

  • On the Script Canvas Editor toolbar, choose the new comment or new group icon.
  • Press Ctrl+Alt+M to create a comment.
  • Press Ctrl+Alt+O to create a group.

To configure a default preset

  1. In the Script Canvas Editor, choose Tools, Presets Editor.

  2. For Construct Type, choose Comment or Node Group.

  3. In the Is Default column, select the preset that you want to make the default, and then choose OK.

    Setting a preset as the default in the Script Canvas Presets Editor.

Note:

After you configure a preset, you cannot modify it. Use the Presets Editor to remove the preset. Then recreate the preset.

If you recreate a preset, the changes that you make do not propagate to comments or groups that you created with the earlier version of the preset.

Removing a preset

To remove presets, use the Script Canvas Presets Editor.

To remove a preset

  1. In the Script Canvas Editor, choose Tools, Presets Editor.

  2. For Construct Type, choose Comment or Node Group.

  3. Select the preset that you want to delete.

    Using the Presets Editor in Script Canvas to remove a comment preset.

  4. Choose Remove, and then choose OK.


Copyright © 2026 DawnEngine. All rights reserved.

DawnEngine is a commercial 3D engine distributed under the DawnEngine end-user license agreement. Engine binaries and source are proprietary and are not covered by the licenses below.

Documentation only: the prose and templates on this site are a derivative work of Open 3D Engine (O3DE) documentation by the O3DE Contributors, used under CC BY 4.0 (documentation content), Apache 2.0 (site code), and the MIT license (inline code samples).

The open-source 3D engine that DawnEngine is built on top of is Open 3D Engine . DawnEngine is not affiliated with, endorsed by, or sponsored by The Linux Foundation or the O3DE project. “O3DE” and “Open 3D Engine” are trademarks of The Linux Foundation.