Atom Renderer
Welcome to the Atom Documentation! Atom Renderer is the graphics engine powering Open 3D Engine (O3DE). Check out the video below for a quick overview of some of Atom’s features. Then, read on to learn more about creating beautiful, high performance graphics with Atom!
| Section | Description |
|---|---|
| Overview | An introduction and high-level overview of Atom. |
| Features | Learn about graphics features and rendering techniques that Atom provides. |
| Look Development | Learn about materials, the Material Editor, textures, shaders, and color in Atom. |
| Developer Guide | Learn about Atom’s render pipeline, the Material-, Shader-, and Pass Systems, and AZSL shader programming. |
| Glossary | A collection of terminology used in the Atom Documentation. |
Overview
An overview of the Atom Renderer in Open 3D Engine (O3DE).
Look Development
Learn about the different tools in the Atom Renderer for look development.
Developer Guide
Learn about the systems and interfaces behind the Atom Renderer
Glossary
A collection of terms used in the Atom renderer, their definition, and what system they belong to.
Features
Learn about graphics features in Atom Renderer, the graphics engine integrated into Open 3D Engine (O3DE).