O3DE Editor
To learn various aspects of Open 3D Engine’s (O3DE) Editor, refer to the following topics.
| Topic | Explanation |
|---|---|
| Customizing O3DE Editor | Learn to customize the O3DE Editor workspace layout and preferences. |
| Entity Outliner | Use Entity Outliner to view, select, and organize the entities in your level. |
| Asset Browser | Use Asset Browser to explore, manage and organize assets in your level. |
| Entity Inspector | Add and configure an entity’s components in Entity Inspector. |
| Custom entity icons | Add custom icons for the entities in your project. |
| Pin the Entity Inspector | Pin the Entity Inspector to view and edit the components of multiple entities. |
| Set entity status | Set the active status on entities. |
| Viewport Interaction Model | Learn how to work in the Editor viewport with the viewport interaction model. |
| Console | In the O3DE Console, you can see output from commands and processes and enter commands to set options and features for your project. |
| Console variables (CVARs) | Learn to use console commands and CVARs. |
| Editor automation | Automate tasks in O3DE Editor with Python. |
Customizing Editor Layout
Customize O3DE Editor by docking windows and toolbars, customizing toolbars and menus, and updating editor settings and global preferences for Open 3D Engine.
Entity Outliner
Manage your entities with the Entity Outliner in Open 3D Engine (O3DE).
Entity Inspector
Use Entity Inspector to add components to entities and modify their properties in Open 3D Engine (O3DE).
3D Viewport
Use the 3D Viewport to interact with entities in Open 3D Engine (O3DE).
Asset Browser
Manage your assets with the Asset Browser in Open 3D Engine (O3DE).
Console
Use the console in O3DE Editor to update the value for console variables or type commands.
Customizing Console
Use the Open 3D Engine console to customize and create your own console variable commands.
Automating Editor
Use the features of the Python Editor Bindings Gem to automate actions and tasks inside of the O3DE Editor.