Scripted Tweener Entity System
O3DE’s Scripted Tweener Entity system is a script-driven animation system that creates powerful and flexible animations. To use this system, enable the Scripted Entity Tweener Gem.
The Scripted Tweener Entity system primarily animates entities in the UI Editor, and supports selected O3DE component entities, such as the Transform.
For a complete list, see Tweener Supported Components.
Tweener Concepts
Understand how tweeners in Open 3D Engine Scripted Entity Tweener system interprets movements between two frames based on the tweener type.
Tweener-supported Components
Learn which entity parameters that Open 3D Engine supports in the Scripted Entity Tweener system.
Tweeners in Lua
Learn how to use Lua scripting to animate your entities with the Scripted Entity Tweener system in Open 3D Engine.
Tweener Parameters
Learn how to modify Lua script parameters in the Scripted Entity Tweener system for Open 3D Engine.
Tweener Timeline
Use Scripted Entity Tweener’s timeline abilities to chain animations together and exert fine control over them in Open 3D Engine.